Monday, July 23, 2012

3Dgamelab ?


“3Dgamelab”

What do I think of it? Well it at first seemed more of a hassle and that getting a good grade wasn’t going to be easy. I however have different feelings now. I like the facts that I can work most quests at my own pace that’s one thing I like about games the I play it may only take my son 2 hours to finish a part to a game but it takes me 3 to do the same. That’s because I try to find everything I can and do everything I can before moving on. I felt a little like I could do just that. I did find one issue with the program setup though. When looking at the quests I would have a problem of clicking start quest rather than view quest because that would pop up first and it seemed like that should be the button that tells me what to do. So before I know what I was doing it would start the quest. Not that I wanted to but that I just didn’t process the information correctly. Then it was not easy getting back to information right away. If I would change things one would be to get rid of the start quest over the view quest and just have view quests there and put the start quest button at the bottom of the information given after you viewed the details of the quest. Or at least don’t put it on top of the two buttons. Put it under the view quest button. the other issue I had was where is the button that I would click to get help right away from my instructor. Like at least a send email same as with students. Just a simple I want to email a question to Coby or Forrest or Sukey oh here is the button click. And off I go asking the question. Maybe not even email just a message link that when the start up for the day a message pops up asking the question that I had. I overall liked the experience and wouldn’t mind having more classes In this format.

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