“3Dgamelab”
What do I think of it? Well it at first seemed more of a hassle
and that getting a good grade wasn’t going to be easy. I however have different
feelings now. I like the facts that I can work most quests at my own pace that’s
one thing I like about games the I play it may only take my son 2 hours to
finish a part to a game but it takes me 3 to do the same. That’s because I try
to find everything I can and do everything I can before moving on. I felt a
little like I could do just that. I did find one issue with the program setup
though. When looking at the quests I would have a problem of clicking start
quest rather than view quest because that would pop up first and it seemed like
that should be the button that tells me what to do. So before I know what I was
doing it would start the quest. Not that I wanted to but that I just didn’t process
the information correctly. Then it was not easy getting back to information
right away. If I would change things one would be to get rid of the start quest
over the view quest and just have view quests there and put the start quest button
at the bottom of the information given after you viewed the details of the
quest. Or at least don’t put it on top of the two buttons. Put it under the
view quest button. the other issue I had was where is the button that I would
click to get help right away from my instructor. Like at least a send email same
as with students. Just a simple I want to email a question to Coby or Forrest
or Sukey oh here is the button click. And off I go asking the question. Maybe not
even email just a message link that when the start up for the day a message
pops up asking the question that I had. I overall liked the experience and wouldn’t
mind having more classes In this format.
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